Digital Art History Platforms: Omeka and CollectionBuilder

13 September 2026

For this week’s blog post I elected to review Lauren G. Kilroy-Ewbank’s article, “Doing Digital Art History in a Pre-Columbian Art Survey Class: Creating an Omeka Exhibition Around the Mixtec Codex Zouche-Nuttall” (2018)1. I was unfamiliar with Omeka as a digital collections platform prior to reading this article, so I found that Kilroy-Ewbank did an excellent job explaining the tool through her collegiate user-case scenario. (For more on Omeka, see here–>). 

As of the publication of this article, Lauren G. Kilroy-Ewbank was a professor of art history at Pepperdine University. She specialized in the visual culture of Latin America from 1400-1800, the decolonization of art history, and digital art history (DAH) pedagogy. Kilroy-Ewbank left academia in 2020 and currently serves as one of the co-founders of ARTSQ, an online platform dedicated to making art and history more accessible to K-12 students. 

The Omeka project detailed throughout this article focuses on reading the visual language of the Codex Zouche-Nutall (CZN). Students in Kilroy-Ewbank’s art history course were tasked with building Omeka sites to serve as a visual argument for their analysis of the CZN imagery, taking the place of a traditional formal research paper. Students developed their arguments from materials learned in class before turning to Omeka, using the digital collection platform as a way of communicating their research to a non-academic audience. 


Metadata: Data About Data

Kilroy-Ewbank stressed the importance of proper metadata throughout her article, emphasizing that it was the backbone her students’ success with Omeka. This can be difficult to convey to art history students who may be unfamiliar working with data and metadata (data about data), as Omeka uses user-assigned metadata and tags to build the digital collection. Without thorough metadata, Omeka can’t build a system. 

Omeka runs on DublinCore, so users are required to have some familiarity with the cataloging system before diving into the platform. Luckily, DublinCore is fairly straightforward compared to other systems like MARC21, and is very adaptable to visual images. Kilroy-Ewbank devoted an entire class period to walking her students through Omeka and DublinCore, providing them a foundation to build upon rather than simply throwing her students into the deep end. While I have never used Omeka myself, it seems that their online documentation is fairly robust, furthering supporting the students. 


Concerns Regarding DAH Tools

One concern that has arisen from Kilroy-Ewbank’s article is the long-term stability and accessibility of the CZN Omeka projects after the course ends. Unlike traditional publications, digital tools are not static and they are at risk of decaying over time if they are not properly maintained. Software updates push older versions of platforms out-of-date, rendering them practically unusable over time. Some digital platforms are tied to student university accounts, which many students lose access to after graduation. In the event that projects in the aforementioned situation require updates, there is no way for a user to provide them. 

I am unsure of the exact backend process that goes into creating an Omeka project, but I assume it is heavily reliant on developer programming to run. DAH tools like Omeka often provide the programming needed to start an online platform so users do not have to generate it themselves. While this lowers the barrier of entry for many users who otherwise are not familiar with programming, it creates a reliance on faceless creators to keep the tools operating. If the developer decides to kill the program or stop providing updates, the projects associate with it will cease to exist. 

Conclusions

What struck me the most in this article was Kilroy-Ewbank’s emphasis on DAH projects not being perfect, as I have worked in DAH in the past and always been concerned about issues with my projects. DAH tools are new and still developing technologically, so they are prone to errors and bugs. Moreover, I find that may digital tools have confusing documentation (if any at all), making it more difficult to solve issues as they arise. For example, ESRI—the parent company of ArcGIS Pro and ArcGIS Online—has relatively poor documentation in my opinion. Their page is difficult to search and links are buried in individual webpages, making it incredibly frustrating to comb through. 

Kilroy-Ewbank acknowledges in her article that her students will likely struggle with Omeka, and seems completely okay with that struggle. What seems to matter most to Kilroy-Ewbank is that the students attempt the platform and try to think about supporting an argument visually, rather than through a research paper. For professors like Kilroy-Ewbank, tools like Omeka are meant to act as an alternative to the traditional research paper. DAH tools are oftentimes more accessible to non-academics, as they aren’t hidden behind journal paywalls and use more accessible language.

Even if the Omeka projects are unsuccessful, Kilroy-Ewbank seems prepared to congratulate her students on a job well done. Sometimes it is the process of learning that is more important than the final product.


Turning away from Omeka, our class had the opportunity to interact with another online digital collections platform this week: CollectionBuilder. Similar to Omeka, CollectionBuilder is an online tool that allows users to curate their own collection of visual and auditory media (images, videos, .mp3 files, etc.). It was designed specifically for digital humanities projects by a team at the University of Idaho.

CollectionBuilder’s barrier to entry is fairly low for users unfamiliar with programming. Sites are maintained through a Github repository, which users copy directly from CollectionBuilder itself. The developers provide users with pre-populated Google Sheets to fill with their data, highlighting necessary fields (i.e. ‘Title’, ‘Object_ID’). The cataloging system is based on DublinCore, with a few modifications. Users have the option to populate the pre-formatted Google Sheet and create a basic webpage, or dig into the code in the Github repository for further modifications and customization.


I was actually very familiar with CollectionBuilder coming into this week’s classes, as I used it in a final project in another class this past spring. Since I have experience with programming languages, I elected to modify the code and templates provided by CollectionBuilder to better suit the needs of my project. I am by no means a software engineer or a computer scientist, but even I found that CollectionBuilder’s documentation was fantastic for walking users through modifications and adjustments to their sites. The documentation is also very good for simply setting up a basic site—no modifications needed.

(The project I used CollectionBuilder for was the Roman Wall Painting Index (RWPI), an online database of Roman wall paintings organized by subject and theme. Traditionally, Roman wall painting has been organized by geographic find spot, making it difficult to compare paintings across different locations. The RWPI was designed to provide a visual alternative to traditional means of organization for researchers. It is still being updated as of writing and currently represents a small number of total wall painting. You can access the site here–> or under the Research & Projects tab.)

  1. Lauren G. Kilroy-Ewbank, “Doing Digital Art History in a Pre-Columbian Art Survey Class: Creating an Omeka Exhibition Around the Mixtec Codex Zouche-Nuttall,” Journal of Interactive Technology and Pedagogy, no. 12 (February 2018) ↩︎

Comments

2 responses to “Digital Art History Platforms: Omeka and CollectionBuilder”

  1. Caroline Fenstermacher Avatar
    Caroline Fenstermacher

    I appreciated your insight on Kilroy-Ewbank’s article as someone who already has more experience with digital collections tools, and I also drew similar conclusions about the results of Kilroy-Ewbank’s experimental digital class project.
    I appreciated how Kilroy-Ewbank sought to integrate digital art history methods into her survey class. I agree that even if the result was awkward, if the students genuinely worked hard together to create it, it was still a success. I appreciate how Kilroy-Ewbank acknowledged the broader success of students who gained professional skills in collaboration and communication, and basic digital literacy rather than completely perfecting all of the innerworkings of a single software. This outlook could have only been achieved from a pedagogical perspective.
    Kilroy-Ewbank’s article was much different from the hyper-technical articles of Fabian Offert and Peter Bell and Dominik Bonisch. Rather than coming from the perspective of the researcher, her view as a professor impacted what she considered valuable takeaways from the project. I also wrote about how she thought that even though her students may have been frustrated with the Omeka software or if it produced a subpar result, she would still consider the project a success. I think that this is the key distinction between what an independent researcher and a professor might consider “success.”
    I imagine that the project that Kilroy-Ewbank outlined for her students may have more closely resembled a digital humanities project like the interactive documentary Jheronimus Bosch, the Garden of Earthly Delights, a publicly sponsored Dutch project. I wonder is the results of her class’s project would be any different now, given the amount of time that has passed since her initial experiment. Do you think that it makes sense to integrate digital humanities projects like the Codex Zouche-Nutall into more undergraduate art history classes?
    I think that including more digital humanities projects into undergraduate art history classes may help increase transdisciplinary studies. I could foresee a course where the focus may be in a specific subject area of art history, like Kilroy-Ewbank’s Pre-Columbian Mesoamerican survey class, but also have it count as an elective course in computer, information, or data science as well. Mixing students with different interests may prove to be a productive learning environment enhanced with the collaboration necessary for a semester-long digital project.
    I looked at your Roman Wall Painting Index, and I was impressed with its scope! I especially like how it includes the word cloud to browse by subject and the page that displays all the metadata. This project seems especially helpful by bringing these disparate Roman wall paintings into one place, similar to how the William Blake Archive brings together all his work. I think that projects like the Roman Wall Painting Index, The William Blake Archive, and Kilroy-Ewbank’s students’ Codex Zouche-Nutall project are great examples of how digital humanities projects can result from productive academic coursework.

  2. Miranda Hynes Avatar

    Hi Katy! I enjoyed that you brought in some biographical background on Kilroy, as I hadn’t looked into her myself. It is interesting knowing that she’s now practicing digital art history full time and has retired from teaching, because that re-affirms her commitment to these kinds of tools and projects in my mind. To your point about assuming that Omeka projects are “heavily reliant on developer programming to run,” you are correct. The big benefit of Omeka is that the university does not have to sustain (or pay to sustain) the kind of programming and servers that are used for digital archiving. I think you make a great point because, while Omeka may be stable right now, we might have little assurance that it won’t go the way of Scalar, which keeps having outages (and I think might be down permanately?) Just in these past five weeks of classes, I’ve already come across so many dead links to digital humanities/DAH projects.

    To your last point about Collection builder, perhaps I need to revisit the directions in the code. In my post, I talked about the coding aspect being a barrier to entry, but that might also be due to my own personal comfort with computers.

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